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What once was a beautiful utopia had fallen into a crumbling dystopia.
Bio Shock 2 opens on New Year's Eve, 1958 (two years before the events of the first game), as Subject Delta patrols Rapture with his Little Sister, Eleanor.
Atlas led attacks on the factories housing the Little Sisters, and Ryan countered by creating "Big Daddies", plasmid-enhanced humans surgically grafted into giant lumbering diving suits who were psychologically compelled to protect the Little Sisters at all costs.
Ryan also created his own army of plasmid-enhanced soldiers, named "Splicers," which he controlled using pheromones distributed through Rapture's air system.
In the months that followed, a second figure named Atlas rose to speak for the lower class, creating further strife.
Professor Wunder is funny, enthusiastic and knows his stuff. I wish every prof at UTA lectured as well as he does.
Tests are somewhat difficult so make sure to be prepared. I received a C in almost all my exams because i wasnt doing it right and wasnt following his simple instructions. The exams are all short answer, no multiple choice, but he asks very broad/general questions.
The story received major changes over the course of development.
Garry Schyman, the composer of the first game, returned to create the score for Bio Shock 2.Bio Shock 2 was mainly developed by 2K Marin, with 2K Australia, Arkane Studios, and Digital Extremes providing additional support.